AI Insights · Timothy · January 2022
Top 5 Android Cooking Games in Central America, Q4 2021
Discover the performance of the top 5 cooking games on Android in Central America during Q4 2021, including insights on weekly downloads, revenue, and active users.
During the fourth quarter of 2021, the top five cooking games on the Android platform in Central America showcased varied performance in terms of weekly downloads, revenue, and active users. Here’s a closer look at each app's performance based on data from Sensor Tower.
My Cafe — Restaurant Game by Melsoft Games Ltd saw its weekly revenue peaking at around $11K in the week of December 20, following a steady climb from $5.2K in mid-October. Weekly downloads ranged from 4K to 9K, with a notable surge to 9K in the final week of December. Weekly active users exhibited a consistent pattern, starting at 33.6K in late September and reaching 35.7K by mid-December.
Cooking Diary® Restaurant Game by Mytona experienced fluctuating weekly revenue, peaking at approximately $6.5K in the week of December 20. Weekly downloads showed significant variability, hitting a high of 9.8K during the first week of November. The game maintained a robust active user base, peaking at 93.6K in early November before slightly declining to 75.6K by the end of December.
Cooking Madness: A Chef's Game from ZenLife Games Ltd displayed stable weekly revenue, with figures hovering around $2K to $2.6K. Weekly downloads were strong, peaking at 50.8K in mid-October. Weekly active users showed a slight decline from 320.6K in late September to 312.6K by the end of December, indicating sustained engagement throughout the quarter.
Cooking Fever: Restaurant Game by Nordcurrent Games demonstrated consistent performance, with weekly revenue remaining relatively stable around $700 to $900. The game saw weekly downloads ranging from 17K to 23K, peaking at 23.1K in the last week of December. Weekly active users were steady, maintaining around 200K throughout the quarter.
Crazy Diner - Running Game from Smart Fun Casual Games had a notable peak in weekly revenue at $832 in mid-October. Weekly downloads fluctuated significantly, peaking at 57.5K in early October. The game’s weekly active users showed a dynamic trend, starting at 76.9K in late September and reaching a high of 103.3K by mid-October before stabilizing around 71.2K by the end of December.
For more detailed insights and data on these top-performing cooking games, visit Sensor Tower.